THE COUNTY SUPPLY COUNTER
Enough to get going.
Not everything you need.
For the bandage you forgot, the last repair kit, and getting back on the road. Find the good stuff in the world—or trade with another survivor.
Catalog ready. Checkout and coin earning are not open yet. No coins are being charged or awarded.
1 kill · 1 coin. One vote · 100.
Eligible zombie kills earn 1 coin, active play earns 2 per minute, and a verified eligible daily vote earns 100. Daily earning caps: 300 kill coins + 240 active-play coins + 100 voting coins. These rates are approved and will apply when earning opens.
Motorcycle: 600 coins = six daily votes. Coins from playing count toward the same price, so active survivors can get there sooner. County Coins are separate from Dukes.
Survival
| Item | Bundle size | County Coins | Per-resident limit |
|---|---|---|---|
| Bandages | 5 | 25 | 4 bundles / 24h |
| First Aid Bandages | 3 | 75 | 2 bundles / 24h |
| Water | 5 | 30 | 2 bundles / 24h |
| Cans of Chili | 5 | 40 | 2 bundles / 24h |
| Jar of Honey | 1 | 45 | 2 jars / 24h |
Maintenance
| Item | Bundle size | County Coins | Per-resident limit |
|---|---|---|---|
| Repair Kits | 3 | 90 | 2 bundles / 24h |
| Gas Cans | 500 | 100 | 1 bundle / 24h |
Ammunition
| Item | Bundle size | County Coins | Per-resident limit |
|---|---|---|---|
| 9mm Ammo | 100 | 120 | 3 standard-ammo bundles total / 24h |
| 7.62mm Ammo | 100 | 160 | 3 standard-ammo bundles total / 24h |
| AP 9mm Ammo | 50 | 120 | 1 AP-ammo bundle total / 24h |
| AP 7.62mm Ammo | 50 | 160 | 1 AP-ammo bundle total / 24h |
| AP .44 Magnum Ammo | 50 | 180 | 1 AP-ammo bundle total / 24h |
Spare parts
| Item | Bundle size | County Coins | Per-resident limit |
|---|---|---|---|
| Duct Tape | 5 | 40 | 2 parts bundles total / 24h |
| Mechanical Parts | 5 | 60 | 2 parts bundles total / 24h |
| Electrical Parts | 5 | 40 | 2 parts bundles total / 24h |
| Springs | 5 | 60 | 2 parts bundles total / 24h |
| Oil | 5 | 40 | 2 parts bundles total / 24h |
Transport
| Item | Bundle size | County Coins | Per-resident limit |
|---|---|---|---|
| Motorcycle | 1 | 600 | 1 motorcycle / 7 days |
Leave room for the neighbors.
Limits are rolling windows per resident. All standard ammo shares a three-bundle limit; all AP ammo shares a one-bundle limit; all spare parts share a two-bundle limit. Changing calibers or buying several bundles together does not bypass those limits.
The motorcycle is a finished vehicle. Buying it consumes coins, not a crafting license; crafting another vehicle still follows its normal Town Hall recipe. One County motorcycle per seven days keeps it a milestone instead of a bulk dealership.
The County does not sell T6 equipment, server exclusives, licenses, supporting paperwork, special seeds, weapons, armor, high-end meals or bulk building materials. Premium goods belong in the player market and separate VIP packages, not this counter.
Buy food, ammunition and parts in bulk from other players. Player-made gear, crafted meals and specialty goods are where the local economy should thrive.
When checkout opens, purchases will go to inventory. Offline players or full bags keep a pending order. No ground drops.
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